Rivalry between groups of criminals and detectives, who use their supernatural abilities to wage war for control of Yokohama, results in the 88-day long "Dragon's Head Dispute". Osamu Dazai and his Port Mafia ally, Chuya Nakahara, manage to escape death. Osamu bids farewell to his boss Oagi Mori and is only seen in his new place two years later. Meanwhile Atsushi Nakajima and Kyoka Izumi join the Armed Detective Agency, living boisterous yet peaceful days. But something strange is happening as Ability users around the world are successively committing suicide.
Kusama Princess of Polka Dots explores artist Yayoi Kusama's journey from a conservative upbringing in Japan to her brush with fame in America during the 1960s (where she rivaled Andy Warhol for press attention) and concludes with the international fame she has finally achieved within the art world. Now in her 80s, Kusama has spent the last 30 years living in a mental institution in Japan.
Emiya Shirou is a young magus who attends Homurahara Academy in Fuyuki City. One day after cleaning the Archery Dojo in his school, he catches a glimpse of a fight between superhuman beings, and he gets involved in the Holy Grail War, a ritual where magi called Masters fight each other with their Servants to win the Holy Grail. Shirou joins the battle to stop an evildoer from winning the Grail and to save innocent people, but everything goes wrong when a mysterious "Shadow" begins to indiscriminately kill people in Fuyuki.
During the Taisho era of 1918, 17-year-old Benio Hanamura thrives on bucking tradition. As a boisterous and quarrelsome tomboy, Miss Hanamura leads a life of kendo and tree-climbing adventure with her best friends Tamaki and Ranmaru. Benio determines to find love on her own, though her family has other plans. Benio will encounter tests of love, independence, and friendship during wartime.
The movie follows a 4-year old boy who is struggling to cope with the arrival of a little sister in the family, until things turn magical. A mysterious garden in the backyard of the boy's home becomes a gateway allowing the child to travel back in time and encounter his mother as a little girl and his great-grandfather as a young man. These fantasy-filled adventures allow the child to change his perspective and help him become the big brother he was meant to be.